CAGD 230 – Digital Modeling
Welcome to my CAGD 230 blog! This is where I’ll be publishing my works in Maya, I guess. Until then, I will show you some models I made in Blender and their UV mappings.
Here’s one of the models I made, it’s SCP-2300 *for more info check the video’s description)
Here’s the little guy’s UV map as well:
Pretty nice, right? This is actually one of the better UV maps I have and frankly I do not think this is that good anyway, it’s just better than the next one
Just look at that monstrosity! It’s horrible, I hate it, the mapping was just horrible there. The model itself looks like this, which is not that bad, but when I created the mapping, it was horrible. There are just too many useless vertices.